namespace Triton.Game.Mapping
{
	public enum AvailabilityBlockerReasons
	{
		NONE,
		NETCACHE_NOT_READY,
		MY_PLAYER_NOT_READY,
		HAS_EXISTING_CHALLENGE,
		FINDING_GAME,
		HAS_FATAL_ERROR,
		LOGGING_IN,
		STARTING_UP,
		PLAYING_NON_AI_GAME,
		TUTORIALS_INCOMPLETE,
		STORE_IS_SHOWN,
		PLAYING_AI_GAME,
		SPECTATING_GAME,
		EDITING_TAVERN_BRAWL,
		IN_RETURNING_PLAYER_EXPERIENCE,
		IN_BLOCKING_NARRATIVE_DIALOG,
		SHOULD_BE_SHOWING_SET_ROTATION,
		POPUP_SHOWING,
		DRAFT_REWARDS_SHOWING,
		IN_ADVENTURE,
		WATCHING_CREDITS,
		OPENING_PACKS
	}
}
